Warlords Battlecry 3

Units comparator

All characteristics correspond to the 1.03.21 version of the game.

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PortraitNameCombatLifeSpeedDamage / RangeArmorResistanceTime (sec)Build skillCostSetup pointsArmy pointsStrong vs.Weak vs.Specialty
Chameleon Chameleon 2 20 8 8 Slash 5 5 25 11 Gold 25 1 1 Slash Cold

Poison, Casts invisibility (35 mana), Can be put into mines

Dwarven Smith Dwarven Smith 3 50 4 5 Bludgeon 5 5 35 13 Metal 40 Stone 40 1 1 Fire Cold Electricity

Counts as 2 men when put in a mine

Engineer Engineer 2 50 5 5 Bludgeon 10 15 25 12 Metal 40 Stone 40 1 1 Slash Piercing

Casts earthpower (40 mana), Counts as 2 men when put in a mine

Giant Ant Giant Ant 1 10 8 5 Piercing 0 5 16 8 Metal 25 1 1 Bludgeon

Can be put into mines

Kobold Kobold 1 20 8 5 Slash 5 5 25 9 Gold 25 1 1

Poison, Can be put into mines

Oakman Oakman 2 70 4 15 Bludgeon 10 10 25 12 Stone 40 1 1 Piercing Fire

Can be put into mines

Peasant Peasant 1 10 8 5 Piercing 5 5 25 10 Gold 20 1 1

Can be put into mines

Quasit Quasit 2 30 14 10 Slash 10 15 20 12 Gold 30 Crystal 30 1 1

Can be put into mines

Thrall Thrall 1 10 6 5 Bludgeon 0 5 20 8 Metal 10 1 1

Can be put into mines

Wisp Wisp 1 10 12 4 Cold / 4 5 20 30 11 Crystal 25 1 1 Magic Piercing Bludgeon Slash

Cannot be put into mines

Zombie Zombie 2 30 4 10 Bludgeon 0 0 20 8 Gold 25 1 1 Piercing Bludgeon Slash Fire Cold Electricity Magic

Disease, Can be put into mines

Barbarian Barbarian 2 45 8 10 Piercing / 4 5 5 33 -- Metal 45 1 1

Spears can 'carry through' and hit multiple targets

Dark Archer Dark Archer 3 25 11 12 Piercing / 8 10 15 45 -- Gold 25 Metal 25 Crystal 10 2 1

Poison Arrows

Dark Infantry Dark Infantry 8 30 9 12 Piercing 15 15 25 -- Metal 50 1 1

Triple damage vs. Dwarves

Dwarf Infantry Dwarf Infantry 5 80 4 10 Slash 10 5 32 -- Metal 75 1 1 Piercing Bludgeon Slash Fire Cold Electricity Magic

Triple damage vs all Elves

Dwarf Runner Dwarf Runner 2 40 8 5 Bludgeon 5 5 25 -- Gold 40 1 1 Piercing Bludgeon Slash Fire Cold Electricity Magic

Resistant to missiles

Forestguard Forestguard 8 25 10 10 Piercing 10 10 25 -- Gold 25 Metal 20 1 1 Slash

Triple damage vs. Dwarves

Ghoul Ghoul 6 50 5 15 Bludgeon 10 10 20 -- Gold 10 Crystal 30 1 1

Causes disease, Poison

Gladewarden Gladewarden 4 15 10 12 Piercing / 8 5 10 45 -- Metal 60 Crystal 20 2 1

Goblin Goblin 2 18 14 10 Bludgeon 10 5 15 -- Gold 20 1 1 Bludgeon

Disease

Iceguard Iceguard 10 30 11 15 Piercing 15 20 28 -- Gold 30 Metal 25 1 1 Cold

Triple damage vs. Dwarves

Imp Imp 2 25 15 8 Cold / 2 5 20 30 -- Crystal 40 2 1 Magic Piercing

Fast attack speed

Longbow Longbow 4 30 11 12 Piercing / 8 10 10 40 -- Gold 40 Metal 60 2 1 Cold Piercing

Minotaur Minotaur 7 80 9 12 Bludgeon 5 10 45 -- Metal 100 2 1

Eats animals to heal

Pikeman Pikeman 7 40 9 10 Piercing 10 10 20 -- Gold 10 Metal 30 1 1

Triple damage vs. enemy cavalry

Skeleton Skeleton 2 20 10 10 Slash 10 15 24 -- Gold 14 Metal 14 1 1 Piercing Bludgeon

Resistant to missiles

Slime Slime 3 30 12 5 Bludgeon 10 10 25 -- Gold 10 Metal 30 1 1 Electricity

Snakeman Snakeman 4 60 10 15 Slash 10 5 35 -- Metal 60 2 1 Slash Cold

Poison

Spider Spider 3 25 14 10 Piercing 5 5 15 -- Stone 30 1 1

Strong Poison

Stone Golem Stone Golem 6 90 3 30 Bludgeon 15 15 35 -- Stone 80 2 2 Piercing Electricity

Slow attack speed

Swordsman Swordsman 6 40 8 10 Slash 10 5 20 -- Metal 30 1 1

Sylph Sylph 1 5 17 6 Piercing 0 10 15 -- Crystal 10 1 1 Magic Bludgeon

Fast attack speed

Orc Orc 4 60 10 15 Slash 10 5 35 -- Metal 60 2 1 Bludgeon Piercing

Wight Wight 6 70 6 12 Slash 15 15 1 -- Metal 80 2 1 Piercing Bludgeon

Gobshooter Gobshooter 2 80 2 35 Bludgeon / 14 15 10 100 -- Gold 300 Metal 300 5 4 Piercing Fire

Splash damage, Goblins will occasionally get back up and join your army

Dark Rider Dark Rider 8 100 15 25 Slash 10 10 75 -- Gold 75 Metal 125 3 2

Triple damage vs. Heroes

Ancient Wisp Ancient Wisp 8 100 8 20 / 8 10 20 0 10 Crystal 10 3 2 Magic Piercing Bludgeon Slash

Cannot be put into mines, Generates 1 crystal by 2 seconds

Archer Archer 3 40 10 10 Piercing / 6 10 10 30 -- Gold 50 Metal 20 2 1

Mercenary Mercenary 9 120 17 20 Slash 10 10 1 -- Gold 240 3 2

Produces instantly

Squire Squire 2 30 12 10 Piercing / 6 5 10 25 -- Gold 45 2 1

Wraith Wraith 6 60 9 15 Cold 10 10 35 -- Crystal 70 2 1 Cold Piercing Bludgeon Slash

Drains XP from units it kills

Basilisk Basilisk 5 70 4 15 Cold / 6 20 20 40 -- Gold 60 3 2 Slash Bludgeon

Turns its victims into 100 Stone

Dragon Knight Dragon Knight 14 120 15 30 Slash 15 20 70 -- Gold 80 Metal 120 Crystal 30 3 2 Fire Piercing

Dwarf Crossbow Dwarf Crossbow 3 50 4 20 Piercing / 10 0 10 45 -- Gold 75 Metal 40 2 1 Piercing Fire Cold Electricity

Counts for 2 archers when placed in a tower

Elven Hunter Elven Hunter 4 75 16 15 Piercing / 6 5 10 80 -- Gold 150 Metal 50 3 2 Fire

Gazer Gazer 4 60 10 15 / 4 5 15 30 -- Metal 50 Crystal 10 2 1

Husk Husk 4 30 10 12 Slash 5 10 25 -- Metal 35 1 1 Piercing Electricity

Resistant to Missiles

Iron Golem Iron Golem 8 110 4 30 Bludgeon 20 10 45 -- Metal 150 4 2 Slash Electricity

Casts firebombs (35 mana), Attacks all adjacent enemies, Slow attack speed

Knight Knight 9 120 16 20 Slash 10 5 65 -- Gold 70 Metal 70 3 2 Piercing Bludgeon Slash Fire Cold Electricity Magic

Kobold Sniper Kobold Sniper 7 25 10 20 Piercing / 12 0 5 35 -- Gold 120 2 1

Nightmare Nightmare 9 120 17 25 Bludgeon 15 20 65 -- Metal 100 Crystal 100 3 2 Fire Slash

Queen Spider Queen Spider 7 65 15 20 Piercing 5 5 35 -- Gold 10 Stone 60 2 1

Strong poison, Lays eggs in victims (which hatch into Spiders)

Reaper Reaper 8 100 12 20 Slash 10 20 45 -- Gold 75 Metal 75 4 1 Cold Fire

Gains +20xp for each soul devoured

Rider Rider 7 120 16 18 Piercing 5 5 45 -- Metal 72 3 2

Scarab Scarab 6 70 11 15 Fire / 4 10 25 35 -- Gold 80 2 1 Fire Bludgeon

Snakepriest Snakepriest 6 80 6 15 Fire / 6 10 5 70 -- Gold 150 Crystal 50 4 1 Cold

Casts poison cloud (25 mana), Casts cauterize (30 mana)

Spriggan Spriggan 4 20 14 9 Piercing 10 10 20 -- Gold 40 Metal 30 1 1 Magic

Very fast attack speed

Succubus Succubus 8 100 12 15 Slash 5 15 45 -- Gold 100 Crystal 100 4 2 Magic Electricity

Cause awe, Create souls for Daemons & Summoners Mana.

War Dog War Dog 6 75 16 15 Slash 5 10 30 -- Stone 50 2 1

Wolfrider Wolfrider 10 120 15 20 Slash 10 5 60 -- Metal 100 3 2 Bludgeon

Woodrider Woodrider 11 90 16 15 Slash 10 10 60 -- Gold 60 Metal 70 3 2

Triple damage vs. Orkish Troops

Knight Champion Knight Champion 11 150 14 30 Slash 15 10 90 -- Gold 125 Metal 125 4 2 Piercing Bludgeon Slash Fire

Ballista Ballista 8 50 3 30 Piercing / 14 15 10 100 -- Gold 100 Metal 100 4 4 Piercing Fire

Ballista bolts "carry through" to hit multiple enemies

Manticore Manticore 4 75 2 60 Piercing / 12 15 10 100 -- Gold 100 Metal 200 6 4 Piercing Fire

Casts multi-target (25 mana), Bolts can 'carry through' and hit multiple targets

Dancing Sword Dancing Sword 6 60 12 15 Slash 10 15 10 -- Metal 10 Crystal 50 2 1 Piercing Electricity

Elephant Elephant 18 260 11 50 Piercing 15 10 200 -- Metal 250 Stone 250 6 4 Piercing Fire

Double damage vs. small creatures

Halberdier Halberdier 12 120 11 25 Slash 20 15 45 -- Gold 50 Metal 150 4 1

Triple damage vs. enemy cavalry

Axe Thrower Axe Thrower 6 70 9 16 Slash / 4 5 10 45 -- Gold 40 Metal 70 3 1

Eats animals to heal, Axes can hit multiple foes

Druid Druid 5 50 8 10 Magic / 6 5 15 80 -- Gold 50 Metal 0 Stone 0 Crystal 150 3 1 Electricity Piercing

Casts lightning (40 mana), Casts light/darkness (50 mana)

Dwarf Berserker Dwarf Berserker 10 200 2 30 Slash 20 10 85 -- Metal 240 4 1 Piercing Bludgeon Slash Electricity

Triple damage vs. Cavalry

Faerie Dragon Faerie Dragon 3 35 11 6 Fire / 6 10 15 55 -- Gold 90 Metal 40 Crystal 20 2 1 Fire Piercing Bludgeon Slash

Firebomb Firebomb 5 5 14 40 Fire 10 10 25 -- Metal 25 Crystal 25 2 1

Explodes when hit for 50 points splash damage

Gnoll Gnoll 8 65 10 14 Slash 5 10 25 -- Stone 90 2 1 Magic

Can assassinate its enemies for 100 Gold

Goblin Chief Goblin Chief 8 90 11 15 Bludgeon 5 5 40 -- Gold 80 Metal 20 5 1 Bludgeon Piercing

Casts goblin horde (75 mana)

Hydra Hydra 18 200 9 30 Slash 15 10 75 -- Gold 150 Crystal 60 5 4 Piercing Slash

Splash damage

Ice Maiden Ice Maiden 7 50 11 20 Cold / 10 5 15 70 -- Gold 80 Crystal 120 3 1 Cold Piercing Bludgeon Slash

Casts hand of ice (20 mana), Casts freeze (45 mana)

Knight Lord Knight Lord 16 220 15 40 Slash 15 10 180 -- Gold 300 Metal 300 6 2 Piercing Bludgeon Slash Electricity

Gives +2 Morale to your side

Leprechaun Leprechaun 3 35 14 5 Magic / 4 0 10 24 -- Crystal 80 1 1 Magic

Generates gold as a level 1 mine

Lizard Rider Lizard Rider 10 120 20 20 Piercing 10 5 60 -- Metal 110 Stone 20 3 2

Poison

Mystic Mystic 8 50 10 20 Cold / 6 10 10 70 -- Gold 100 Crystal 100 3 1 Cold Piercing Slash

Casts ring of ice (50 mana), Casts white ward (25 mana)

Ogre Ogre 12 180 8 30 Bludgeon 10 15 60 -- Metal 100 Stone 100 5 2 Fire Piercing

Salamander Salamander 18 180 9 35 Fire 10 20 80 -- Gold 200 Metal 200 5 2 Fire Piercing

Splash damage

Scorpion Scorpion 7 85 16 15 Piercing 10 5 30 -- Metal 60 3 1 Piercing Bludgeon

Poison, Fast attack speed

Shadow Shadow 10 120 10 20 Cold 10 10 50 -- Crystal 200 3 1 Fire Cold Electricity Magic Piercing Bludgeon Slash

Drains XP from units it kills

Skeleton Cavalry Skeleton Cavalry 10 120 14 30 Slash 10 10 50 -- Gold 120 Stone 120 3 2 Piercing Fire

Resistant to missiles

Slayer Knight Slayer Knight 14 150 6 25 Slash 20 20 1 -- Metal 250 4 1 Piercing Slash Bludgeon

Causes chaos

Sorceror Sorceror 6 90 8 25 / 6 5 20 90 -- Gold 100 Crystal 150 4 1 Fire Piercing Bludgeon Slash Cold

Casts raise zombie (45 mana), Casts pillar of fire (35 mana), Casts darkstorm (40 mana)

Spider Priestess Spider Priestess 8 90 8 30 / 4 5 20 60 -- Stone 50 Crystal 160 5 1 Magic Cold

Casts summons spiders (45 mana), Turns into spiders upon death

Spore Spore 5 5 10 40 Fire 10 10 20 -- Stone 40 Crystal 10 2 1 Fire

Explodes upon death

Sprite Sprite 2 25 14 10 Piercing / 6 0 10 30 -- Crystal 80 3 1 Magic Piercing Bludgeon Slash

Triceratops Triceratops 14 200 10 30 Piercing 10 5 80 -- Stone 200 5 4

Troll Troll 11 150 6 20 Bludgeon / 6 10 5 70 -- Stone 150 4 2 Bludgeon Fire

Can pick up and throw sheep

Catapult Catapult 2 50 1 60 Bludgeon / 14 10 0 45 -- Gold 120 Stone 60 4 4 Piercing Fire

Splash damage

Dragonfly Dragonfly 2 20 15 7 Piercing 0 10 20 -- Stone 10 Crystal 10 1 1 Bludgeon

Poison

Eagle Eagle 7 60 12 10 Slash 0 5 30 9 Gold 45 2 1 Bludgeon Fire

Firebat Firebat 3 20 14 12 Fire 5 20 20 -- Gold 20 Metal 30 1 1 Fire Cold

Phoenix Phoenix 3 35 12 6 Fire / 6 0 15 30 -- Gold 20 Crystal 40 2 1 Fire

Convert buildings

Wasp Wasp 3 20 12 7 Piercing 0 10 25 -- Gold 20 Metal 20 1 1 Fire

Poison, Assassination

Lightning Hawk Lightning Hawk 6 30 11 12 / 4 0 5 35 -- Gold 30 Metal 60 Crystal 10 2 1 Electricity Piercing

Bat Bat 2 20 14 7 Piercing 0 5 10 -- Gold 10 1 1 Piercing

Only counts half a point towards your army limit

Archon Archon 16 180 15 40 Fire 10 20 100 -- Gold 400 Crystal 400 6 2 Fire Electricity

Double damage vs. evil enemies, Casts cure (30 mana)

Doom Knight Doom Knight 18 250 7 45 Slash 20 25 1 -- Metal 350 6 1 Piercing Slash

Causes chaos

Liche Liche 10 100 8 25 Fire / 6 10 15 1 -- Crystal 200 4 1 Fire Bludgeon

Casts call the dead (45 mana)

White Mage White Mage 5 100 8 20 / 6 10 15 120 -- Crystal 200 4 1 Cold Piercing Bludgeon Slash

Casts group healing (40 mana), Casts cure (30 mana), Converts buildings

Ancient Treant Ancient Treant 20 250 4 60 Bludgeon 25 10 200 -- Stone 400 6 4 Piercing Fire

Casts entangle (20 mana), Splits into 2 Treants when killed

Assassin Assassin 15 100 16 15 Slash 10 10 60 -- Gold 90 4 1

Can sometimes assassinate enemies with a single attack for 100 Gold, Fast attack speed

Cryohydra Cryohydra 20 225 8 35 Cold 15 15 75 -- Metal 200 Crystal 135 6 4 Cold Slash

Splash damage

Daemon Daemon 15 240 12 50 Slash 15 20 90 -- Gold 550 Metal 550 6 4 Fire Cold

Double damage vs. good creatures, Casts gate imp (40 mana)

Eye of Flame Eye of Flame 10 75 14 15 Fire / 2 5 20 60 -- Stone 150 Crystal 80 4 1 Fire

Splash damage

Goblin Shaman Goblin Shaman 7 70 9 25 Cold / 6 10 15 60 -- Stone 30 Crystal 200 4 1 Electricity Piercing Bludgeon Slash

Casts lightning (40 mana), Casts light/darkness (50 mana), Casts berserker (25 mana)

Khazrimi Guard Khazrimi Guard 12 200 4 30 Bludgeon 15 15 100 -- Gold 120 Stone 150 5 1 Piercing Bludgeon Slash Fire Cold Electricity Magic

Double chance of critical hit

Minotaur Shaman Minotaur Shaman 9 120 6 25 Fire / 6 10 20 65 -- Stone 50 Crystal 200 5 1 Fire Piercing Bludgeon Slash

Eats animals to heal, Casts ring of fire (40 mana), Casts berserker (25 mana), Casts pillar of fire (35 mana)

Pixie Pixie 3 20 16 6 Cold / 6 5 10 30 -- Crystal 80 3 1 Magic

Very fast

Pyrohydra Pyrohydra 22 250 7 40 Fire 15 15 90 -- Gold 250 Crystal 180 7 4 Fire Slash

Splash damage

Runelord Runelord 7 110 3 30 Fire / 6 5 15 55 -- Gold 100 Stone 180 Crystal 150 6 1 Fire Cold Electricity Piercing Bludgeon Slash

Casts doomstones (40 mana), Casts stonecall (100 mana)

Scorpionman Scorpionman 10 125 14 25 Piercing 10 10 60 -- Stone 100 4 2 Slash

Poison

Treant Treant 16 200 4 30 Bludgeon 20 10 100 15 Stone 200 4 4 Piercing Fire

Casts entangle (20 mana), Cannot be put into mines

Unicorn Unicorn 14 100 16 25 Piercing 5 15 90 -- Crystal 150 4 2 Magic

Causes awe, Casts group healing (40 mana), Casts cure (30 mana)

Warlord Warlord 10 150 16 25 Slash 20 10 50 -- Gold 30 Metal 120 5 2 Slash Fire

Gives +1 Morale to your side

Battering Ram Battering Ram 1 250 1 40 Bludgeon 25 5 50 -- Gold 100 Metal 100 3 4 Piercing Fire

10x damage vs. Buildings

Bone Catapult Bone Catapult 2 50 1 60 Bludgeon / 12 5 15 50 -- Gold 120 Stone 80 4 4 Piercing Bludgeon

Splash damage

Flame Cannon Flame Cannon 8 120 3 70 Fire / 10 15 10 100 -- Gold 150 Metal 150 5 4 Piercing Fire

Hellbore Hellbore 15 100 5 50 / 10 15 20 90 -- Metal 180 Crystal 180 5 4 Electricity Bludgeon

Harpy Harpy 8 55 9 20 Slash 5 5 45 -- Gold 60 Crystal 60 4 1

Casts drain mana (20 mana)

Pegasus Pegasus 9 110 16 30 Bludgeon 10 10 60 -- Gold 100 Crystal 100 4 2

Wyvern Wyvern 12 140 15 35 Piercing 10 15 50 -- Gold 100 Crystal 150 4 2

Griffon Griffon 10 140 14 30 Slash 10 10 45 -- Gold 100 Stone 110 4 2

Pterodactyl Pterodactyl 12 180 13 45 Slash 10 10 40 -- Gold 50 Stone 110 4 2

Tyrannosaurus Rex Tyrannosaurus Rex 18 300 9 50 Slash 10 15 150 -- Stone 400 7 4

Causes fear

Black Mage Black Mage 7 120 8 30 / 6 5 10 120 -- Gold 200 Crystal 200 5 1 Cold Fire

Casts drain mana (20 mana), Casts hand of ice (20 mana), Converts buildings, Gains 5 mana per kill

Dwarf Lord Dwarf Lord 16 280 3 60 Slash 15 15 120 -- Gold 150 Metal 150 Stone 250 5 1 Fire Cold Electricity

Resistant to normal missiles, Converts buildings, Double damage vs buildings

Giant Giant 16 260 10 50 Bludgeon 15 15 80 -- Metal 100 Crystal 150 6 4 Bludgeon

Causes fear, Splash damage, Converts buildings

Inquisitor Inquisitor 15 175 9 40 10 20 80 -- Gold 80 Crystal 150 5 1

Converts building, Casts purify (50 mana), Casts summon blades (45 mana), Double damage vs. evil enemies

Minotaur King Minotaur King 20 300 12 100 Slash 10 15 90 -- Gold 200 Metal 200 Stone 200 Crystal 200 8 4

Causes fear, Eats animals to heal, Ignores enemy armor, Converts building

Reaver Reaver 18 220 14 50 Slash 5 15 80 -- Gold 130 Metal 130 5 1 Electricity

Converts buildings, Triple damage vs. large creatures

Red Mage Red Mage 8 100 8 35 Fire / 6 5 20 120 -- Gold 100 Crystal 100 4 1 Fire Electricity

Casts ring of fire (40 mana), Casts resist fire (30 mana), Converts buildings

Vampire Vampire 16 200 12 50 Piercing 15 15 100 -- Gold 100 Metal 120 6 1 Cold Piercing

Causes fear, Vampirism, Casts summons bats (40 mana), Converts building

Banshee Banshee 13 140 10 20 Magic 15 15 90 -- Gold 100 Metal 0 Stone 0 Crystal 200 5 1 Cold Piercing Bludgeon Slash

Converts buildings, Attacks all adjacent enemies, Casts scare (40 mana)

Blackguard Blackguard 18 160 12 40 Slash 20 25 120 -- Gold 100 Metal 150 Crystal 100 5 1 Fire Cold

Casts invisibility (35 mana), Converts buildings

Bronze Golem Bronze Golem 16 300 4 50 Bludgeon 20 20 120 -- Gold 100 Metal 200 4 2 Piercing Electricity

Converts buildings, Can scavenge ruined buildings for resources

Dryad Dryad 10 100 16 20 Magic / 8 5 10 75 -- Crystal 250 5 1 Magic Piercing Bludgeon Slash

Converts buildings, 25% faster conversions than other generals

Moonguard Moonguard 8 120 10 25 Piercing / 8 15 10 75 -- Metal 200 Crystal 50 6 1 Piercing Fire

Casts Multitarget (25 mana), Converts buildings

Naga Naga 13 140 10 20 Magic / 8 15 15 90 -- Gold 100 Crystal 200 5 2 Magic Slash

Casts shield (40 mana), Convert buildings

Plague Priest Plague Priest 10 120 11 40 Magic 10 30 80 -- Gold 100 Metal 200 Crystal 100 6 1 Magic

Casts eye of Oros (30 mana), Casts plague cloud (55 mana), Convert buildings

Scorpionpriest Scorpionpriest 6 120 8 30 / 6 10 15 70 -- Crystal 200 5 2 Fire Bludgeon

Converts buildings, Casts ring of fire (40 mana), Casts fire elemental (100 mana)

Summoner Summoner 7 120 9 40 / 6 15 20 40 -- Gold 200 Metal 200 Crystal 100 6 1 Piercing

Casts gate daemon (100 mana), Casts banish (30 mana), Converts buildings

Celestial Dragon Celestial Dragon 20 375 14 40 Magic / 2 15 20 400 -- Gold 1200 Crystal 1200 28 4 Fire

Splash damage, Double damage to evil, 100 Cristal by kill

Dragonliche Dragonliche 20 400 12 40 Magic / 2 20 20 360 -- Gold 1500 Crystal 1500 28 4 Cold

Splash damage, Double damage to good creatures, Drains XP

Fire Dragon Fire Dragon 20 400 15 50 Fire / 2 15 20 400 -- Gold 1000 Crystal 1000 26 4 Fire

Splash damage, Sets enemies alight

Storm Dragon Storm Dragon 20 380 14 50 / 2 15 20 400 -- Gold 1000 Crystal 1000 26 4 Fire

Splash damage, Drains mana

Swamp Dragon Swamp Dragon 20 400 14 50 Fire / 2 15 20 400 -- Gold 1000 Crystal 1000 24 4 Fire

Splash damage, Erodes armor

Frost Dragon Frost Dragon 20 360 14 40 Cold / 2 15 20 400 -- Gold 1000 Crystal 1000 25 4 Fire

Splash damage, Slows enemies

Balora Balora 26 750 13 130 Slash 30 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Fire

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Gornak Elfeater Gornak Elfeater 25 820 12 80 Cold / 8 35 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Bludgeon

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Grond Grond 30 850 7 160 Bludgeon 30 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Piercing Bludgeon Slash

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Iriki Iriki 22 800 18 90 Fire / 14 35 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Fire

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Ironbark Ironbark 27 800 11 145 Bludgeon 35 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Piercing Bludgeon Slash Fire

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Kargoth Kargoth 20 720 16 75 / 8 25 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Electricity

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King Khalid King Khalid 20 800 10 90 / 8 30 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Fire Cold Electricity Piercing

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King Lunarion King Lunarion 25 800 15 160 Piercing 30 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Cold

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Lord Antharg Lord Antharg 36 875 12 150 Slash 30 35 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Bludgeon

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Lord Bane Lord Bane 21 750 14 90 Fire / 8 25 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Piercing

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Lord Melkor Lord Melkor 35 900 15 140 Bludgeon 30 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Fire

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Sirian Sirian 35 850 15 140 Fire 30 20 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Piercing Bludgeon Slash Electricity

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Skull of Sartek Skull of Sartek 20 800 13 90 / 8 30 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Magic Bludgeon

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Tempest Tempest 20 700 13 90 / 8 30 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Electricity

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The Forestmaster The Forestmaster 26 750 18 80 Piercing / 12 30 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Magic

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The Lion Throne The Lion Throne 20 700 16 90 Fire / 16 25 30 600 -- Gold 1200 Metal 1200 Stone 1200 Crystal 1200 0 4 Fire

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